After finishing the 5 prototypes where I gathered base knowledge of a range of hardwares, softwares and technologies for performing arts. I began work on my final project with my group. We chose to further develop our extended reality prototype and focus on the interactivity aspect of it and mixing the senses of the virtual world and real world. We gathered extensive feedback from every user who experienced our virtual reality prototype to have a wide range of opinions. The most popular developments we had suggested to us was that users would like to have more moments of interaction with the actresses; to try eating food in the real-world whilst seeing it in the virtual world. Therefore this is what we decided to focus on. After much experimentation with the Ricoh Theta S camera, we had to refilm each of the three meals we decided the present the viewer with as the initial stage set up ad the lighting too bright and blinded the camera. The Ricoh Theta S uses two separa...